Designing Educational Adventure Games: Creating Analog Geocaching Experiences with Puzzles, Local History, and Natural Science
This comprehensive course teaches you to design, prepare, and facilitate engaging analog educational geocaching (educaching) games that combine outdoor adventure with deep learning about local history, ecology, and problem-solving. You'll master the complete process from conceptualizing treasure hunt narratives to engineering ciphers and riddles, creating reusable template materials, and testing your game for educational effectiveness. Unlike generic geocaching guides, this course focuses specifically on educational design principles, adaptive learning frameworks, and creating universal document templates that organizers can customize for different locations and themes.
What you'll learn
- 01Foundations of Educational Game Design and the Educaching Framework
- 02Researching and Structuring Local Content: History, Ecology, and Place-Based Learning
- 03Cipher Systems and Code Design for Educational Puzzles
- 04Riddle Construction and Lateral Thinking Challenges
- 05Cartography and Navigation Design for Analog Games
- 06Universal Template Design: Worksheets, Logs, and Documentation Systems
- 07Cache Design, Hidden Container Engineering, and Physical Game Components
- 08Game Flow Architecture: Station Sequencing, Timing, and Adaptive Pathways
- 09Assessment Integration and Learning Verification in Adventure Contexts
- 10Pilot Testing, Iteration, and Scaling Your Educaching Program
Listen to a sample episode
Module 1: Foundations of Educational Game Design and the Educaching Framework
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Test yourself
Question — tap to flip
What is educaching and how does it differ fundamentally from recreational geocaching?
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